IEEE GEM 2024

Turin (Torino), Italy

June 5 - 7, 2024

Witness what happens when technology and the arts collide at the IEEE CTSoc Gaming, Entertainment and Media conference.
This premier conference brings together leading researchers, academics, and industry professionals to explore the intersection of technology, games, entertainment, media and the arts.

The Conference

With exciting networking opportunities, you'll have the chance to share and discover cutting-edge research, ideas, and experiences on the future of these incredible technologies. From interactive and smart applications to storytelling, from artificial intelligence to immersion in virtual and augmented reality, from emerging art & design techniques to healthcare, cultural heritage, education, etc., IEEE CTSoc Conference on Gaming, Entertainment and Media (GEM 2024) is the venue.

Generated using Stable Diffusion prompt: https://philnoto.com artwork of mona lisa (gioconda) wearing a VR headset by Phil noto.

Important Dates
LATE-BREAKING ROUND
All submission dates are h23:59 AOE
Late-Breaking Papers & Special Sessions Papers – Submission Deadline March 22, 2024
Notification of Acceptance (Late-Breaking & Special Sessions Papers) April 19, 2024
Author Registration due (Late-Breaking & Special Sessions Papers) April 26, 2024
Exhibits, Performances & Demos – Submission Deadline March 22, 2024
Workshops & Tutorial Proposals – Submission Deadline Jan 31, 2024 March 4, 2024
Industry Forum Proposals – Submission Deadline Jan 31, 2024 March 4, 2024
Important Dates
MAIN ROUND
All submission dates are h23:59 AOE
Full/Short Papers – Submission Deadline Jan 31, 2024 Feb 15, 2024
Notification of Acceptance (Full/Short Papers) March 12, 2024
Author Registration due (Main Round Full/Short Papers) April 1, 2024*
Special Sessions Proposals – Submission Deadline Jan 31, 2024 Feb 15, 2024

*Early bird (discounted) registration ends on April 1, 2024.

Important Dates

 Sponsors & Patrons

Organizing Sponsors

Patrons

Patroned by Politecnico di Torino